"DOTAUnits"
{
	// 铜铁矿
	"npc_fake_ore_tongtiekuang"
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/stone/mineral/mineral_004.vmdl"	// Model.
		"Skin"						"1"
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"1"
		"ModelScale" 				"0.8"

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					""			// Ability 1
		"Ability2"					""			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"99"			// Physical protection.

		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		"DOTA_UNIT_CAP_NO_ATTACK"

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"270"	

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"99999"		// Base health.
		"StatusHealthRegen"			"0.5"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"400"		// Range of vision during day light.
		"VisionNighttimeRange"		"400"		// Range of vision at night time.

		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}

	// 精铁矿
	"npc_fake_ore_jingtiekuang"
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/stone/mineral/mineral_005.vmdl"	// Model.
		"Skin"						"4"
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"1"
		"ModelScale" 				"0.8"

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					""			// Ability 1
		"Ability2"					""			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"99"			// Physical protection.

		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		"DOTA_UNIT_CAP_NO_ATTACK"

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"270"	

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"99999"		// Base health.
		"StatusHealthRegen"			"0.5"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"400"		// Range of vision during day light.
		"VisionNighttimeRange"		"400"		// Range of vision at night time.

		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}

	// 龙石矿
	"npc_fake_ore_longshikuang"
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/stone/mineral/mineral_003.vmdl"	// Model.
		"Skin"						"3"
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"1"
		"ModelScale" 				"0.8"

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					""			// Ability 1
		"Ability2"					""			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"99"			// Physical protection.

		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		"DOTA_UNIT_CAP_NO_ATTACK"

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"270"	

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"99999"		// Base health.
		"StatusHealthRegen"			"0.5"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"400"		// Range of vision during day light.
		"VisionNighttimeRange"		"400"		// Range of vision at night time.

		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}

	// 神脉矿
	"npc_fake_ore_shenmaikuang"
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/stone/mineral/mineral_003.vmdl"	// Model.
		"Skin"						"2"
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"1"
		"ModelScale" 				"0.8"

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					""			// Ability 1
		"Ability2"					""			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"99"			// Physical protection.

		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		"DOTA_UNIT_CAP_NO_ATTACK"

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"270"	

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"99999"		// Base health.
		"StatusHealthRegen"			"0.5"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"400"		// Range of vision during day light.
		"VisionNighttimeRange"		"400"		// Range of vision at night time.

		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}

	// 圣灵矿
	"npc_fake_ore_shenglingkuang"
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/stone/mineral/mineral_003.vmdl"	// Model.
		"Skin"						"0"
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"1"
		"ModelScale" 				"0.8"

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					""			// Ability 1
		"Ability2"					""			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"99"			// Physical protection.

		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		"DOTA_UNIT_CAP_NO_ATTACK"

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"270"	

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"99999"		// Base health.
		"StatusHealthRegen"			"0.5"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"400"		// Range of vision during day light.
		"VisionNighttimeRange"		"400"		// Range of vision at night time.

		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}
}